Choose one of the following talents: slayer (barbarian), storyteller (bard), separate existence (chaos mage), domain: healing (cleric), moment of glory (commander), power attack (fighter), flurry (monk), skeletal minion (necromancer), stance of necessity (occultist; assumes you never have focus), lay on hands (paladin), favored enemy (ranger), swashbuckle (rogue; assumes you always have momentum), counter-magic (wizard). Once per day as a full-round action, you can tap into memories of a past life, foregoing the use of one of your class talents for the duration of a single battle, encounter, or scene, and instead use the chosen talent. You use your total character level as your effective level for the purpose of determining any level-dependent variables related to these talents.
When you reach champion tier, you may choose a second talent from the above list; when you reach epic tier, you may choose a third.
Champion Feat: Using this power takes a standard action, and you can swap out two talents for the battle’s duration.