Star Child (3pp)

Star Child

Racial Bonus

+2 Intelligence, +2 Wisdom OR +2 Charisma

Strange Gift (Racial Power)

Choose an at-will spell of up to your level of any spellcasting class. You can use this spell once per battle. You can switch one ability score in the spell’s description to your highest ability score. You can swap the spell for a different spell at each full heal-up.

Racial Feats

Star Spark (Star Child)

Adventurer Feat Whenever you use a recovery to heal, you also gain a +1 bonus to all saves you roll that turn.

Section 15: Copyright Notice

Dark Alleys & Twisted Paths. © 2019, Kinoko Games

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