Stormsoul (3pp)



Racial Bonus

+2 Dex or +2 Int

Adventurer Feat Gain resist lightning and thunder 16+.

Feather Falling

Stormsouls can make themselves light as a feather and slowly descend from any height.

Zephyr Step (Racial Power)

Once per battle, when you are attacked by a nearby enemy, roll a d20 as a free action. If the roll is equal to the natural attack roll or higher, replace the natural attack roll with your roll and change the target to a nearby enemy of your choice.

Champion Feat If the escalation die is 2+, gain advantage on your d20 roll for Zephyr Step.

Racial Feats

Elemental Charge (Elemental Soul, any element) DATP

Adventurer Feat Whenever you use a daily spell, the next spell you cast that battle deals extra damage equal to the previous spell’s level.

Stormwalk (Stormsoul) DATP

Adventurer Feat When you succeed on a save to disengage, deal thunder damage to all enemies you disengage from equal to your Constitution or Intelligence modifier (x2 at 5th level; x3 at 8th).

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Dark Alleys & Twisted Paths. © 2019, Kinoko Games

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