Racial Bonus

+2 Con or +2 Dex


Halflings have a +2 AC bonus against opportunity attacks.

Evasive (Racial Power)

Once per battle, force an enemy that hits you with an attack to reroll the attack with a –2 penalty.

Champion Feat: The enemy’s reroll takes a –5 penalty instead.

Racial Feats

Dodge Giants (Halfling, gnome, or pixie)

Source DaTP

Adventurer Feat You gain a +1 bonus to AC and PD against attacks from large and huge creatures.

Halfling Slinger (Halfling) 

Source DaTP

Adventurer Feat If you can use slings (a weapon in the light / simple bow category) without penalty from your class, you gain a +1 bonus to your critical threat range with them. Otherwise, you can now use them without penalty.

Lucky Break (Halfling) 

Source DaTP

Adventurer Feat When you roll a save, including checks to disengage and death saves, you can reroll a natural 2 and take the second result instead.

Section 15: Copyright Notice

13th Age Archmage Engine, version 3.0. Copyright © 2013-2015 Fire Opal Media. All Rights Reserved. Licensed under the Open Game License.

Dark Alleys & Twisted Paths. © 2019, Kinoko Games

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